Digital (device mediated) education has challenges when it comes to creating collective learning experiences. This guided project intends to introduce a technology that makes it possible for multiple participants “to take part in enacting the behavior of a system as each student controls a part of the system (simulation) by using an individual device” as means to both teach complexity in practice and democratize the digital space. The learner will be able to set up a NetLogo server (HubNet) that can be used to connect and integrate multiple participants in the same agent-based simulation.