Work with augmented reality (AR) and the web

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Lesson 1:User interaction andhow to save data

  • Writeand access files within Apps;
  • Serializea data model for saving and loading data from and into Apps;
  • Customisetables for adding, deleting andcustomisingactions;
  • Create custom row actions.

Lesson 2: User input and system controls in Apps

  • Displaying alerts, sharing content and sending messages from within Apps;
  • Access to the camera and photo library on the device;
  • Build custom forms for creating new object models;
  • Get complex user input through forms, data collection and dynamic table views.

Lesson 3: Construct an AR App

  • Learn how to use the AR app template;
  • Investigate AR components and compare their differences with existing components;
  • Build AR scenes in 3D space using objects;
  • Determine planes and how objects interact with them.

Lesson 4: Interact with an AR App

  • Add physics to an AR scene;
  • Translation of user input within the scene;
  • Introduction to AR Image Recognition.

Lesson 5: Closures and Animation

  • Define and use closures;
  • Use defined functions: sort, filter, reduce and map;
  • Utilise animation for a greater user experience;
  • Use UIKit to create animations.

Lesson 6: Communicate with the Web

  • Describe requests and responses, and discover how are they built, used and analysed;
  • Communicate with API's for existing data sources;
  • Use URL components to dynamically query an API endpoint.

Lesson 7: An Introduction to JSON

  • What is JavaScript Object Notation (JSON) and how is it useful?
  • Decode JSON and convert into Swift types;
  • Integrate with requests and responses from API's.

Lesson 8: Concurrency

  • Why do we care about concurrency?
  • Issues with multi-threading and the UI;
  • How to complete tasks asynchronously.

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