Synthesis: Realizing Game Ideas in Code

Por: Kadenze . en: , ,

Descripción del Curso

This course completes our survey of Perlenspiel’s API with a look at two of the engine’s most powerful and versatile subsystems: grid planes and sprites. Other topics include procedural color generation and the use of custom image files for designing and implementing multi-function game maps, concluding with a discussion of two issues of critical importance to game designers: titles and endings.

Plataforma

Valoraciones

Synthesis: Realizing Game Ideas in Code

Media de valoraciones

0

0 valoraciones

5 1

Detalle

5 Estrellas
0
4 Estrellas
0
3 Estrellas
0
2 Estrellas
0
1 Estrella
0

    Añadir una Valoración

    Nombre
    Email
    Titulo
    Valoración
    Contenido