More C# Programming and Unity

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  • Selection
    • In this module, you'll learn about the selection control structure. Selection is really useful because it lets us decide which code we want to execute based on some condition.
  • Unity Input
    • In this module, you'll learn how to process mouse, keyboard, and gamepad input in Unity. This is hugely important, because doing this lets the player actually interact with the game!
  • Iteration
  • Arrays and Lists

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