A brief introduction to the topic and course structure.
Interface Prototyping Techniques
An introduction to prototyping, including paper and tool-based prototyping.
Design Principles and Patterns
An introduction to design principles from graphic design, interaction design patterns, and two examples of commercial design guidelines and standards.
Universal Design, Accessibility, Special Populations
An introduction to universal design, with specific lectures focused on particular impairments, limitations, and populations.
Design for Different Platforms and Contexts
A look at several important and challenging design contexts and how interfaces can address those contexts.
No Reviews found for this course.